![]() So we’re thrilled to announce that on April 18th our pugilistic platformer Cuphead is indeed coming to Nintendo Switch™! Pickup and play solo on the go, grab a friend and play co-op with two Joy-Cons™, or dock your Switch and experience all the thrills from the comfort of your living room. From heartfelt letters to amazing artwork, our fans across Xbox and PC have been the best we could’ve asked for and we’re excited to bring even more fans into the Cuphead community. Though the difficulty may ward off some players, it's colourful palette, host of weird to wonderful bosses and fast gameplay level loops are more than enough to make the game one of the best to own on Switch.Since the launch of our little cartoon adventure, we’ve been floored by the warmth and support from our players. 42 musicians were used to create the "thrill ride of jazz jollies and big band boisterousness", while every instrument gleefully parades down the mic, showing off the clearly fulfilling jam session the group had throughout.įrom the opening decibels, Cuphead is a delightful adventure that rewards patience and persistence. Genuinely it's good enough to just pause and listen to. Speaking of music, Cuphead composer Kristofer Maddigan truly went above and beyond to evoke the style of the era. Where everything else depends on the player's ability, King Dice feels out of place, even if his theme tune is killer. In fact, if the rub of the green isn't on your side you could be facing a maximum of 10 phases as opposed to the minimum four. As his name suggests a lot of luck can come into play. BlazBlue: Central Fiction review - "Speedy, stylish fighting"Īs touched upon, all bosses require a level of skill, though there is one exception to this - King Dice, the devil's right-hand man.For what it's worth, it might have been wiser to take the character out of the screen altogether. Constantly the animated element would freeze taking away from the charm and escapism of the world Studio MDHR is trying to create. ![]() There's also the adorable minute glass that hangs around on the loading screen flipping away at his own's leisure. Jumping in or out of levels can last anywhere between 10 to 15 seconds, and when coming off the Xbox version it shows. For the most part, this port has been handled extremely well but the obvious culprit that has took a hit is loading. Whether docked or on the go, Cuphead looks sublime. There are three worlds and a finale, bringing one full playthrough of Cuphead to approximately nine hours (depending on your level of skill). Revisiting and refining results is a tremendous feeling – especially when coming across earlier adversary's that now feel as weak as a kitten.
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